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前の投稿 - 次の投稿 | 親投稿 - 子投稿なし | 投稿日時 2020-3-13 15:24
Megaomgchen  新米   投稿数: 3
In today's gaming industry, it is not unusual to experience a micro-transaction system built in 2k20 mt to a match. From cellular programs to console games, companies aim to get players hooked on the game and squeeze every penny they might get out of players. With specific match versions, the game creator will supply the game at no cost and players can'enhance their expertise' with certain paid offerings. For abusing the system console names have gotten a bad reputation. NBA 2K is not above reproach after actually hurting their players with the VC system over recent title releases.

From the NBA 2K planet, VC (virtual currency) could be earned and used to modify your overall gaming experience. VC is the coin that makes the game tick. VC can cause players to devote significant sums of real world money to skip the grind of making the money and is beneficial. While technically not pressured, it promotes a"pay to acquire" type atmosphere. When you factor in the upfront game cost, it is not unreasonable for an individual player to have spent a couple hundred dollars on the game in the months of play.

Overall, I would enjoy by balancing the pace at that VC could be earned in the 23, the VC system to modify. 2K Sports are running a business, but abusing the participant base from a fiscal standpoint isn't a fantastic way. How often do we see a player become an absolute stud in school to turn into a bust in the NBA? Or an adequate rotation player turn to leagues to keep their career? If gamers could pursue those career paths in MyPlayer mode while licensing problems with even the CBL or FIBA might be an issue, it might be a nice feature. Rather than fighting for moments or even a fringe roster spot, players can turn on'God-mode' by signing on with a Chinese team (i.e. Stephon Marbury 2.0). This would be a welcome change as it might allow players create their MyPlayer to follow different career paths and try to work their way back in to the NBA.

C'mon now 2K Sports...it is 2018 and we're still falling short on the gender equality front. 2K Sports should offer gamers the chance to create females in MyPlayer style while like the overseas career licensing problems that may appear. Gamers perform with the male players and could utilize these created athletes in other game modes while gamers would have to experience a WNBA course. The real world basketball scene supports feminine basketball accomplishments and the NBA 2K franchise ought to try and catch up in this respect the moment possible.NBA players have the skills to pull up for a jump shooter, cross their defender and even drive in to get a lay-up all at a high standard. 2K19 was another year where your participant felt like how to buy mt in nba 2k20 anything but an All-Star with the old archetypes that deny a participant to excel in over one or two fields.
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